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McTavish, L. (2006) ‘Visiting the virtual museum: art and experience online’, in J. Marstine (ed.) New museum theory and practice: an introduction. Oxford: Blackwell, pp. 226–246. Available at: http://onlinelibrary.wiley.com.libproxy.ucl.ac.uk/doi/10.1002/9780470776230.ch9/summary.
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‘MUBU social media guide’ (no date). Available at: http://culturehive.co.uk/wp-content/uploads/2013/11/Social-Media-Guide-1.pdf.
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Naismith, L. et al. (2004) ‘Literature review in mobile technologies and learning’, Futurelab : Innovation in education.
‘New media & society’ (no date).
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Nickerson, M. (2005) ‘1-800-FOR-TOUR: delivering automated audio information through patron’s cell phones’, Museums and the Web 2005 [Preprint].
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Paul, C. (ed.) (2008) New media in the white cube and beyond: curatorial models for digital art. Berkeley: University of California Press.
Peacock, D. and Brownbill, J. (2007) ‘Audiences, visitors, users: reconceptualising users of museum on-line content and services’, Museums and the Web 2007 [Preprint]. Available at: http://www.archimuse.com/mw2007/papers/peacock/peacock.html.
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Rheingold, H. (2002) Smart mobs: the next social revolution. Cambridge, MA: Perseus Publishing. Available at: http://ucl.eblib.com/patron/FullRecord.aspx?p=904434.
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Smithsonian Institution (no date) ‘Smithsonian Institution web and new media strategy’. Available at: http://smithsonian-webstrategy.wikispaces.com/Executive+Summary+and+Moving+Forward.
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Steve museum project (no date).
Steven Gray et al. (2012) ‘Enhancing museum narratives with the QRator Project: a Tasmanian devil, a platypus and a dead man in a box | museumsandtheweb.com’, Museums and the Web 2012 [Preprint]. Available at: http://www.museumsandtheweb.com/mw2012/papers/enhancing_museum_narratives_with_the_qrator_pr.
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Tate Modern multimedia tour (2002).
‘Technology and culture’ (no date).
Thomas, S. and Mintz, A. (eds) (1998a) The virtual and the real: media in the museum. Washington, D.C.: American Association of Museums.
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Urban tapestries / social tapestries: public authoring and civil society in the wireless city (no date).
Valtysson, B. (2010) ‘Access culture: Web 2.0 and cultural participation’, International Journal of Cultural Policy, 16(2), pp. 200–214. Available at: https://doi.org/10.1080/10286630902902954.
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Wakkary, R. and Evernden, D. (2005) ‘Museum as ecology: a case study analysis of an ambient intelligent museum guide’, Museums and the Web 2005 [Preprint].
Walker Blogs (no date). Available at: http://blogs.walkerart.org/offcenter/.
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Wellcome Collection (no date) High tea [interactive game]. Available at: http://wellcomecollection.org/high-tea.
Wellman, B. and Haythornthwaite, C.A. (2002) The Internet in everyday life. Malden, MA, USA: Blackwell Pub. Available at: http://dx.doi.org/10.1002/9780470774298.
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Witcomb, A. (2003) Re-imagining the museum: beyond the mausoleum. London: Routledge.
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