Bayne S and Land R, Digital Difference: Perspectives on Online Learning, vol Educational futures : rethinking theory and practice (Sense 2011) <https://link.springer.com/book/10.1007%2F978-94-6091-580-2>
Bazalgette C, ‘Chapter 3: Extending Children’s Experience of Film’, Teaching media in primary schools (1st ed, SAGE 2010) <https://ucl.primo.exlibrisgroup.com/view/action/uresolver.do?operation=resolveService&amp;package_service_id=14604569040004761&amp;institutionId=4761&amp;customerId=4760&amp;VE=true>
Beavis C and Snyder I, Doing Literacy Online: Teaching, Learning, and Playing in an Electronic World, vol New dimensions in computers and composition (Hampton Press 2004)
Bell D and Kennedy BM, The Cybercultures Reader (2nd ed, Routledge 2007)
Benjamin W and Underwood JA, The Work of Art in the Age of Mechanical Reproduction, vol Penguin great ideas (Penguin 2008)
Bezemer JJ and Kress GR, Multimodality, Learning and Communication: A Social Semiotic Frame (Routledge, Taylor & Francis Group 2016) <https://www.taylorfrancis.com/books/9781315687537>
Birkerts S, The Gutenberg Elegies: The Fate of Reading in an Electronic Age (Faber and Faber 2006)
Blake N, ‘Tutors and Students without Faces or Places’’, Enquiries at the interface: philosophical problems of online education (Blackwell 2000)
British Film Institute, English and Media Centre, and Film Education, Moving Images in the Classroom: A Secondary Teachers’ Guide to Using Film and Television (British Film Institute 2000) <http://www.bfi.org.uk/sites/bfi.org.uk/files/downloads/bfi-education-moving-images-in-the-classroom-2013-03.pdf>
British Film Institute Primary Education Working Group, Great Britain. Department for Education and Skills, and British Film Institute. Education Department, Look Again!: A Teaching Guide to Using Film and Television with Three- to Eleven-Year Olds (BFI Education 2003) <http://www.bfi.org.uk/education/teaching/lookagain/pdf/bfi_edu_look-again_teaching-guide.pdf>
Buckingham D, Children Talking Television: The Making of Television Literacy (Falmer 1993)
——, After the Death of Childhood: Growing up in the Age of Electronic Media (Polity Press 2000) <http://ebookcentral.proquest.com/lib/ucl/detail.action?docID=1211884>
——, Beyond Technology: Children’s Learning in the Age of Digital Culture (Polity 2007) <http://ucl.eblib.com/patron/FullRecord.aspx?p=1174290>
——, Media Education: Literacy, Learning and Contemporary Culture (Wiley 2013) <http://ebookcentral.proquest.com/lib/ucl/detail.action?docID=4029575>
Buckingham D, Grahame J and Sefton-Green J, ‘Chapter 1: Introduction’, Making media: practical production in media education (English and Media Centre 1995) <https://contentstore.cla.co.uk/secure/link?id=9d5a52ac-6e1b-e711-80c9-005056af4099>
Buckingham D and Sefton-Green J, Cultural Studies Goes to School: Reading and Teaching Popular Media, vol Critical perspectives on literacy and education (Taylor & Francis 1994) <http://dx.doi.org/10.4324/9780203992074>
Buckingham D and University of London. Institute of Education, Schooling the Digital Generation: Popular Culture, the New Media and the Future of Education (Institute of Education, University of London 2005) <http://www.vlebooks.com/vleweb/product/openreader?id=UCL&amp;isbn=9781782770114>
Burn AN, Making New Media: Creative Production and Digital Literacies, vol New literacies and digital epistemologies (Peter Lang 2009)
Burn AN and Durran J, ‘Chapter 7: Game Literacy’, Media literacy in schools: practice, production and progression (Paul Chapman 2007) <http://dx.doi.org/10.4135/9781446213629>
Carr D, ‘Chapter 4: Play and Pleasure’, Computer games: text, narrative and play (Polity 2006) <http://sfx.ucl.ac.uk/sfx_local?ctx_ver=Z39.88-2004&amp;ctx_enc=info:ofi/enc:UTF-8&amp;ctx_tim=2017-06-20T18%3A05%3A20IST&amp;url_ver=Z39.88-2004&amp;url_ctx_fmt=infofi/fmt:kev:mtx:ctx&amp;rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Journal-UCL_LMS_DS&amp;rft_val_fmt=info:ofi/fmt:kev:mtx:book&amp;rft.genre=book&amp;rft.atitle=&amp;rft.jtitle=&amp;rft.btitle=Computer%20games%20text,%20narrative,%20and%20play&amp;rft.aulast=Carr&amp;rft.auinit=&amp;rft.auinit1=&amp;rft.auinitm=&amp;rft.ausuffix=&amp;rft.au=&amp;rft.aucorp=&amp;rft.volume=&amp;rft.issue=&amp;rft.part=&amp;rft.quarter=&amp;rft.ssn=&amp;rft.spage=&amp;rft.epage=&amp;rft.pages=&amp;rft.artnum=&amp;rft.issn=&amp;rft.eissn=&amp;rft.isbn=9780745687506&amp;rft.sici=&amp;rft.coden=&amp;rft_id=info:doi/&amp;rft.object_id=&amp;rft.856_url=http://ebookcentral.proquest.com/lib/UCL/detail.action?docID=1651142&amp;svc_val_fmt=info:ofi/fmt:kev:mtx:sch_svc&amp;svc.fulltext=yes&amp;rft_dat=%3CUCL_LMS_DS%3E002714559%3C/UCL_LMS_DS%3E%3Curl%3E%3C/url%3E&amp;rft.eisbn=&amp;rft_id=info:oai/&amp;req.language=eng>
——, Education 2.0?: Designing the Web for Teaching and Learning, vol TLRP commentaries (Teaching and Learning Research Programme 2008) <http://eprints.ioe.ac.uk/6217/1/Selwyn2008education.pdf>
Cassell J and Jenkins H, From Barbie to Mortal Kombat: Gender and Computer Games (MIT 1998) <http://cognet.mit.edu.libproxy.ucl.ac.uk/book/barbie%C2%AE-to-mortal-kombat>
Coiro J, Handbook of Research on New Literacies (Lawrence Erlbaum Associates 2008) <http://www.routledgehandbooks.com/doi/10.4324/9781410618894>
Cope B and Kalantzis M, Multiliteracies: Literacy Learning and the Design of Social Futures, vol Literacies (Routledge 2000) <https://www.taylorfrancis.com/books/e/9781134611843>
Cope P, Digital Video and PC Editing, vol Teach yourself (Hodder Headline 2003)
Craggs CE, ‘Chapter 5: Representations of Reality’, Media education in the primary school (Routledge 1992)
Cuban L and Teachers College, Columbia University, Teachers and Machines: The Classroom Use of Technology since 1920 (Teachers College, Columbia University 1986)
Davison J and Scarratt E, ‘Chapter 10: Media and Citizenship’, The media teacher’s handbook (Routledge 2012)
De Abreu BS, Media Literacy, Social Networking, and the Web 2.0 Environment for the K-12 Educator, vol Minding the media : critical issues for learning and teaching (Peter Lang 2011)
Du Gay P and Open University, Doing Cultural Studies: The Story of the Sony Walkman, vol Culture, media and indentities (Sage, in association with The Open University 1997)
Frasca G, ‘Videogames of the Oppressed: Critical Thinking, Education, Tolerance and Other Trivial Issues’, First person: new media as story, performance, and game (MIT Press 2004) <http://www.electronicbookreview.com/thread/firstperson/Boalian>
Frechette JD and Williams R, Media Education for a Digital Generation, vol Routledge research in cultural and media studies (Routledge 2016) <https://www.taylorfrancis.com/books/e/9781317402985>
Gauntlett D and Horsley R (eds), Web.Studies (2nd edition, Bloomsbury Academic 2010)
Gee JP, ‘Chapter 4: Affinity Spaces’, Situated language and learning: a critique of traditional schooling, vol Literacies (Routledge 2004) <http://sfx.ucl.ac.uk/sfx_local?ctx_ver=Z39.88-2004&amp;ctx_enc=info:ofi/enc:UTF-8&amp;ctx_tim=2017-06-20T18%3A53%3A33IST&amp;url_ver=Z39.88-2004&amp;url_ctx_fmt=infofi/fmt:kev:mtx:ctx&amp;rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Journal-UCL_LMS_DS&amp;rft_val_fmt=info:ofi/fmt:kev:mtx:book&amp;rft.genre=book&amp;rft.atitle=&amp;rft.jtitle=&amp;rft.btitle=Situated%20language%20and%20learning%20a%20critique%20of%20traditional%20schooling&amp;rft.aulast=Gee&amp;rft.auinit=&amp;rft.auinit1=&amp;rft.auinitm=&amp;rft.ausuffix=&amp;rft.au=Gee,%20James%20Paul&amp;rft.aucorp=&amp;rft.volume=&amp;rft.issue=&amp;rft.part=&amp;rft.quarter=&amp;rft.ssn=&amp;rft.spage=&amp;rft.epage=&amp;rft.pages=&amp;rft.artnum=&amp;rft.issn=&amp;rft.eissn=9780415317764&amp;rft.isbn=0203594215&amp;rft.sici=&amp;rft.coden=&amp;rft_id=info:doi/&amp;rft.object_id=&amp;rft.856_url=http://libproxy.ucl.ac.uk/login?url=http://www.dawsonera.com/depp/reader/protected/external/AbstractView/S9780203594216&amp;svc_val_fmt=info:ofi/fmt:kev:mtx:sch_svc&amp;svc.fulltext=yes&amp;rft_dat=%3CUCL_LMS_DS%3E002699544%3C/UCL_LMS_DS%3E%3Curl%3E%3C/url%3E&amp;rft.eisbn=&amp;rft_id=info:oai/&amp;req.language=eng>
——, What Video Games Have to Teach Us about Learning and Literacy (Rev and updated ed, Palgrave Macmillan 2007)
Gillespie M, Toynbee J, and Open University, Analysing Media Texts (Open University Press in association with The Open University 2006)
Gloman CB, No-Budget Digital Filmmaking: How to Create Professional-Looking Videos for Little or No Cash (McGraw-Hill 2003)
Himonides E, ‘The Misunderstanding of Music-Technology-Education: A Meta-Perspective’, The Oxford handbook of music education: Volume I (Oxford University Press 2012) <http://dx.doi.org/10.1093/oxfordhb/9780199730810.001.0001>
Himonides E and Purves R, ‘The Role of Technology’, Music education in the 21st century in the United Kingdom: achievements, analysis and aspirations, vol Bedford Way papers series (Institute of Education, University of London 2010) <https://ucl.primo.exlibrisgroup.com/view/action/uresolver.do?operation=resolveService&amp;package_service_id=14908148980004761&amp;institutionId=4761&amp;customerId=4760&amp;VE=true>
Hodge B and Kress GR, Social Semiotics (Polity Press in association with Basil Blackwell 1988)
Jeffrey Earp, ‘Game Making for Learning: A Systematic Review of the Research Literature’ <https://www.researchgate.net/publication/283460359_Game_Making_for_Learning_A_Systematic_Review_of_the_Research_Literature>
Jenkins H, ‘Chapter 5: Why Heather Can Write’, Convergence culture: where old and new media collide (New York UP 2006) <https://contentstore.cla.co.uk/secure/link?id=d0442329-6e1b-e711-80c9-005056af4099>
——, Convergence Culture: Where Old and New Media Collide (New York UP 2006) <https://www.fulcrum.org/concern/monographs/pr76f3777>
Jenson J and de Castell S, ‘Theorizing Gender and Digital Gameplay: Oversights, Accidents and Surprises’ (2008) 2 Eludamos <http://www.eludamos.org/index.php/eludamos/issue/view/4/showTocul,%20J.>
Jewitt C, Technology, Literacy and Learning: A Multimodal Approach (Routledge 2006) <http://www.vlebooks.com/vleweb/product/openreader?id=UCL&amp;isbn=9780203964101>
Jones P, ‘Chapter 3: Case Studies’, Teaching black cinema, vol Teaching film and media studies (BFI 2006) <https://contentstore.cla.co.uk/secure/link?id=75ac425f-6e1b-e711-80c9-005056af4099>
Knoblauch H, PowerPoint, Communication, and the Knowledge Society, vol Learning in doing : social, cognitive and computational perspectives (First paperback edition, Cambridge University Press 2014) <http://ebooks.cambridge.org/ref/id/CBO9780511979149>
Kress GR, ‘Chapter 1: The Futures of Literacy’, Literacy in the new media age, vol Literacies (Routledge 2003)
Lacasa P, Learning in Real and Virtual Worlds: Commercial Video Games as Educational Tools, vol Palgrave Macmillan’s digital education and learning series (Palgrave Macmillan 2013) <https://link.springer.com/book/10.1057%2F9781137312051>
Lankshear C, Peters M and Knobel M, ‘Information, Knowledge and Learning: Some Issues Facing Epistemology and Education in a Digital Age’, Enquiries at the interface: philosophical problems of online education (Blackwell 2000)
Laurel B, Computers as Theatre (Addison-Wesley 1993)
Lievrouw LA and Livingstone S, Handbook of New Media: Student Edition (SAGE Publications 2005) <http://UCL.eblib.com/patron/FullRecord.aspx?p=1023993>
Lister M, ‘Chapter 3.15: Fragmentation and Convergence’, New media: a critical introduction (2nd ed, Routledge 2009) <https://ucl.primo.exlibrisgroup.com/view/action/uresolver.do?operation=resolveService&amp;package_service_id=14762479660004761&amp;institutionId=4761&amp;customerId=4760&amp;VE=true>
——, New Media: A Critical Introduction (2nd ed, Routledge 2009) <https://ucl.primo.exlibrisgroup.com/view/action/uresolver.do?operation=resolveService&amp;package_service_id=14762479660004761&amp;institutionId=4761&amp;customerId=4760&amp;VE=true>
Livingstone S, Young People and New Media: Childhood and the Changing Media Environment (SAGE 2002) <http://ebookcentral.proquest.com/lib/ucl/detail.action?docID=254721>
McDougall J, ‘Chapter 7: Doing the Big Concepts’, The media teacher’s book (Hodder Arnold 2006) <https://contentstore.cla.co.uk/secure/link?id=f4b5adb4-3845-e711-80cb-005056af4099>
McLuhan M, Fiore Q and Agel J, The Medium Is the Massage: An Inventory of Effects (Gingko Press 2001)
Mee A, ‘E-Learning Policy and the “transformation” of Schooling: A UK Case Study’ <http://www.eurodl.org/materials/contrib/2007/Adrian_Mee.htm>
Monaco J, How to Read a Film: The World of Movies, Media, and Multimedia : Language, History, Theory (3rd ed., completely revised and expanded, Oxford University Press 2000)
Moss G, Un/Popular Fictions, vol Virago education series (Virago 1989)
Nelmes J, ‘Chapter 7: Gender and Film’, An introduction to film studies (3rd ed, Routledge 2003) <https://contentstore.cla.co.uk/secure/link?id=f5b5adb4-3845-e711-80cb-005056af4099>
Pollmüller B and Sercombe M, The Teachers’ Animation Toolkit (Continuum 2011) <http://www.vlebooks.com/vleweb/product/openreader?id=UCL&amp;isbn=9781441131072>
Poster M, The Second Media Age (Polity Press 1995) <http://ebookcentral.proquest.com/lib/ucl/detail.action?docID=1272695>
Potter J, ‘Chapter 8: Learner Voice and Lived Culture in Digital Media Production by Young Learners, Implications for Pedagogy and Future Research’, Digital media and learner identity: the new curatorship, vol Digital education and learning (Palgrave Macmillan 2012) <http://sfx.ucl.ac.uk/sfx_local?ctx_ver=Z39.88-2004&amp;ctx_enc=info:ofi/enc:UTF-8&amp;ctx_tim=2017-06-20T17%3A50%3A57IST&amp;url_ver=Z39.88-2004&amp;url_ctx_fmt=infofi/fmt:kev:mtx:ctx&amp;rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Journal-UCL_LMS_DS&amp;rft_val_fmt=info:ofi/fmt:kev:mtx:book&amp;rft.genre=book&amp;rft.atitle=&amp;rft.jtitle=&amp;rft.btitle=Digital%20media%20and%20learner%20identity%20The%20new%20curatorship&amp;rft.aulast=Potter&amp;rft.auinit=&amp;rft.auinit1=&amp;rft.auinitm=&amp;rft.ausuffix=&amp;rft.au=Potter,%20John&amp;rft.aucorp=&amp;rft.volume=&amp;rft.issue=&amp;rft.part=&amp;rft.quarter=&amp;rft.ssn=&amp;rft.spage=&amp;rft.epage=&amp;rft.pages=&amp;rft.artnum=&amp;rft.issn=&amp;rft.eissn=&amp;rft.isbn=113700486X&amp;rft.sici=&amp;rft.coden=&amp;rft_id=info:doi/&amp;rft.object_id=&amp;rft.856_url=http://libproxy.ucl.ac.uk/login?url=http://www.palgraveconnect.com/doifinder/10.1057/9781137004864&amp;svc_val_fmt=info:ofi/fmt:kev:mtx:sch_svc&amp;svc.fulltext=yes&amp;rft_dat=%3CUCL_LMS_DS%3E002686368%3C/UCL_LMS_DS%3E%3Curl%3E%3C/url%3E&amp;rft.eisbn=&amp;rft_id=info:oai/&amp;req.language=eng>
Quinian O, ‘Young Digital Makers: Surveying Attitudes and Opportunities for Digital Creativity across the UK’ <http://www.nesta.org.uk/sites/default/files/young-digital-makers-march-2015.pdf>
Ringrose, Jessica; Gill, Rosalind; Livingstong, Sonia; Harvey, Laura, ‘A Qualitative Study of Children, Young People and “Sexting”: A Report Prepared for the NSPCC’ <http://ucl-primo.hosted.exlibrisgroup.com/primo_library/libweb/action/display.do?tabs=detailsTab&amp;ct=display&amp;fn=search&amp;doc=UCL_IOE_EPR_DS16396&amp;indx=1&amp;recIds=UCL_IOE_EPR_DS16396&amp;recIdxs=0&amp;elementId=0&amp;renderMode=poppedOut&amp;displayMode=full&amp;frbrVersion=&amp;frbg=&amp;&amp;dscnt=0&amp;scp.scps=scope%3A%28UCL%29%2Cprimo_central_multiple_fe&amp;tb=t&amp;mode=Basic&amp;vid=UCL_VU1&amp;srt=rank&amp;tab=local&amp;dum=true&amp;vl(freeText0)=A%20qualitative%20study%20of%20children%2C%20young%20people%20and%20%27sexting%27&amp;dstmp=1497977866641>
Sawday J and Rhodes N, The Renaissance Computer: Knowledge Technology in the First Age of Print (Routledge 2000)
Selwyn N, Telling Tales on Technology: Qualitative Studies of Technology and Education, vol Cardiff papers in qualitative research (Ashgate 2002)
——, Education and Technology: Key Issues and Debates (Continuum 2011) <http://UCL.eblib.com/patron/FullRecord.aspx?p=661054>
——, Schools and Schooling in the Digital Age: A Critical Analysis, vol Foundations and futures of education (Routledge 2011) <https://www.taylorfrancis.com/books/9780203840795>
——, ‘Chapter 1: Why Distrust Educational Technology?’, Distrusting educational technology: critical questions for changing times (Routledge 2014)
Simmons A, Drama with Movie-Making and Animation, vol Learning journeys with ICT (TTS Group 2012)
Slevin J, The Internet and Society (Polity P 2000)
Stafford T, Teaching Visual Literacy in the Primary Classroom: Comic Books, Film, Television and Picture Narratives (Routledge 2011) <https://www.taylorfrancis.com/books/9780203846797>
Street BV, Social Literacies: Critical Approaches to Literacy in Development, Ethnography and Education, vol Real language series (Longman 1995)
Taylor TL, Play between Worlds: Exploring Online Game Culture (MIT Press 2006) <http://ebookcentral.proquest.com/lib/UCL/detail.action?docID=3338607>
Teaching Media in Primary Schools (1st ed, SAGE 2010) <http://sk.sagepub.com/books/teaching-media-in-primary-schools>
Tekinbaş KS and Zimmerman E, Rules of Play: Game Design Fundamentals (MIT P 2004)
Trifonas PP (ed), Learning the Virtual Life: Public Pedagogy in a Digital World (Routledge 2012) <http://dx.doi.org/10.4324/9780203818824>
Walker Rettberg J, ‘Chapter 2: From Bards to Blogs’, Blogging, vol Digital media and society series (Polity 2008) <https://contentstore.cla.co.uk/secure/link?id=5dcf0016-6e1b-e711-80c9-005056af4099>
White P, Basic Digital Recording (SMT 2000)
Williams R, Keywords: A Vocabulary of Culture and Society, vol Routledge revivals (Routledge 2011) <http://www.vlebooks.com/vleweb/product/openreader?id=UCL&amp;isbn=9780203124949>